Technical + Artist

Ongoing explorations into the tech in art & the artistry of tech.
Cross-disciplinary designer, workflow and systems enthusiast.

Software
  • Blender: 3D asset creation, rendering, workflow/pipeline processing
  • ZBrush: 3D sculpting & photogrammetry retopology
  • Adobe & Affinity Suites: Image manipulation, vector graphics, layout for print
  • Substance Painter, Designer: PBR material generation for realtime assets
  • CAD: Autodesk Fusion 360, including design for 3D printing
  • Reality Capture: 3D scanning, photogrammetry processing
  • Operating systems: Experienced across Windows, Mac OsX and Linux
  • Scripting: Python for data processing and automation
Qualifications
  • Bachelor of Design Innovation, Majoring in Industrial Design, specialisation in digital making
  • NZ Diploma in Digital Media & Design (Animation & Film, Level 5)