Technical + Artist
Ongoing explorations into the tech in art & the artistry of tech.
Cross-disciplinary designer, workflow and systems enthusiast.
Software
- Blender: 3D asset creation, rendering, workflow/pipeline processing
- ZBrush: 3D sculpting & photogrammetry retopology
- Adobe & Affinity Suites: Image manipulation, vector graphics, layout for print
- Substance Painter, Designer: PBR material generation for realtime assets
- CAD: Autodesk Fusion 360, including design for 3D printing
- Reality Capture: 3D scanning, photogrammetry processing
- Operating systems: Experienced across Windows, Mac OsX and Linux
- Scripting: Python for data processing and automation
Qualifications
- Bachelor of Design Innovation, Majoring in Industrial Design, specialisation in digital making
- NZ Diploma in Digital Media & Design (Animation & Film, Level 5)